Thunderball V2

If you know, you know. Thunderball is for the savvy and switched-on - those with their eyes on the prize… without going on about it.

In our new visual system, colour is king - helping to bring each game to life and aiding navigation.

Palette

Thunderball purple is our hero colour. The shadow, secondary and tertiary purples should only be used with extruded type and the game pattern detailed below.

T colour 1
Thunderball purple
#BC13AD

C: 40   M: 100   Y: 0   K: 0

Pantone 254C

T colour 2
Thunderball core shadow
#8A0C72

C: 48   M: 100   Y: 10   K: 10

Pantone 255C

T colour 3
Secondary purple
#A10F94

C: 40   M: 100   Y: 0   K: 0

Pantone 2612C

T colour 4
Tertiary purple
#CB27B4

C: 20   M: 94   Y: 0   K: 0

Pantone Purple C

T colour 5
Detailed extrusions
#631155

C: 50   M: 100   Y: 10   K: 40

Pantone 7652C

Background pattern

All games have their own pattern, based on the distinctive character of their extruded type. They're made to break up an empty canvas and add depth, so avoid using them with extruded type or imagery wherever possible.

T Pattern

Accessibility

Accessibility standards have been set to AA, so that our digital platforms can be enjoyed by everyone. AA requires a contrast ratio of at least 4.5:1.

5.48

Thunderball purple

Distort or wrap

8.84

Thunderball core shadow

Distort or wrap

6.97

Secondary purple

Distort or wrap

4.68

Tertiary purple

Distort or wrap

12.06

Extusion detail

Distort or wrap

Usage percent

As a guide for your design work, the below is an indication of how the Thunderball gameworld should look. Primarily Thunderball purple, but supported with shades of purple when extruded type and pattern are used.

T Usage pecent

System in use

Find more examples of how assets come to life at the 'System in Action'.

To see more examples of how the
assets come to life see the
‘system in action’ page.

Thunderball_ColourExample_01@2x
Thunderball_ColourExample_02@2x
Thunderball_ColourExample_03@2x

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