Home to games of all shapes and prizes, for people from all over - whether you're playing for pennies or pounds.
Instant Win Games green is our hero colour. The shadow, secondary and tertiary greens should only be used with extruded type and the game pattern detailed below.
C: 72 M: 0 Y: 97 K: 0
Pantone 354C
C: 90 M: 10 Y: 100 K: 10
Pantone 7724C
C: 65 M: 0 Y: 90 K: 0
Pantone 2256C
C: 55 M: 0 Y: 90 K: 0
Pantone 2270C
C: 90 M: 30 Y: 90 K: 30
Pantone 7728C
All games have their own pattern, based on the distinctive character of their extruded type. They're made to break up an empty canvas and add depth, so avoid using them with extruded type or imagery wherever possible.
Accessibility standards have been set to AA, so that digital platforms can be enjoyed by everyone. AA requires a contrast ratio of at least 4.5:1.
Instant Win Games green
Distort or wrap
Distort or wrap
Instant Win Games core shadow
Distort or wrap
Distort or wrap
Secondary green
Distort or wrap
Distort or wrap
Tertiary green
Distort or wrap
Distort or wrap
Extrusion detail
Distort or wrap
Distort or wrap
As a guide for your design work, primarily use Instant Win Games green, and support it with the other shades of green when creating the extruded type and pattern to help create a balance similar to that shown below.
Find more examples of how assets come to life at the 'System in Action'.
To see more examples of how the
assets come to life see the
‘system in action’ page.
To see more examples of how the assets come to life see the ‘system in action’ page.
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